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Jumpluff - 17/147 - Rare
Ability: Fluff - During your opponent's turn, if Jumpluff would be damaged or affected by an opponent's attack and it already has at least 1 damage counter on it, flip a coin. If heads, prevent all effects of that attack (including damage).
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Attack #1: G Cotton Punch (30x) Flip 2 coins. This attack does 30 damage times the number of heads.
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Attack #2:
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Attack #3:
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Card Number: 17/147
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Card Type: Grass
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Condition:
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Edition: 1st
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Finish: Regular
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HP: 70
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Illustrator: Yuka Morii
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Manufacturer: Wizards of the Coast
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Name: Jumpluff
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Preferred Distributor:
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Rarity: Rare
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Resistance: Water
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Retreat Cost:
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Set: Aquapolis
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Stage: Stage 2
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Weakness: Fire
Aquapolis: No conditions in stock. |
$0.00 |
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Jumpluff - 17/147 - Rare - Reverse Holo
Ability: Fluff - During your opponent's turn, if Jumpluff would be damaged or affected by an opponent's attack and it already has at least 1 damage counter on it, flip a coin. If heads, prevent all effects of that attack (including damage).
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Attack #1: G Cotton Punch (30x) Flip 2 coins. This attack does 30 damage times the number of heads.
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Attack #2:
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Attack #3:
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Card Number: 17/147
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Card Type: Grass
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Condition:
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Edition: 1st
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Finish: Reverse Holo
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HP: 70
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Illustrator: Yuka Morii
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Manufacturer: Wizards of the Coast
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Name: Jumpluff
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Preferred Distributor:
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Rarity: Rare
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Resistance: Water
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Retreat Cost:
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Set: Aquapolis
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Stage: Stage 2
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Weakness: Fire
Aquapolis: No conditions in stock. |
$12.85 |
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Jumpluff - H13/32 - Holo Rare
Ability: Fluff - During your opponent's turn, if Jumpluff would be damaged or affected by an opponent's attack and it already has at least 1 damage counter on it, flip a coin. If heads, prevent all effects of that attack (including damage).
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Attack #1: G Cotton Punch (30x) Flip 2 coins. This attack does 30 damage times the number of heads.
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Attack #2:
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Attack #3:
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Card Number: H13/32
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Card Type: Grass
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Condition:
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Edition: 1st
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Finish: Holo
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HP: 70
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Illustrator: Yuka Morii
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Manufacturer: Wizards of the Coast
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Name: Jumpluff
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Preferred Distributor:
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Rarity: Holo Rare
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Resistance: Water
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Retreat Cost:
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Set: Aquapolis
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Stage: Stage 2
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Weakness: Fire
Aquapolis: No conditions in stock. |
$0.00 |
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Lanturn - 21/147 - Rare
Ability: Ion Coating - You may use this power once during each of your turns (before your attack). All Lightning Energy attached to your Active Pokmon becomes Water Energy for the rest of your turn. (This effect ends if your Active Pokmon retreats or is returned to your hand.) This power can't be used if Lanturn is affected by a Special Condition.
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Attack #1: CC Electric Tackle (20+) This attack does 20 damage plus 10 more damage for each Lightning Energy attached to Lanturn. Flip a coin. If tails, Lanturn does 10 damage to itself for each Lightning Energy attached to it.
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Attack #2:
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Attack #3:
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Card Number: 21/147
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Card Type: Lightning
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Condition:
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Edition: 1st
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Finish: Regular
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HP: 80
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Illustrator: Yuka Morii
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Manufacturer: Wizards of the Coast
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Name: Lanturn
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Preferred Distributor:
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Rarity: Rare
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Resistance:
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Retreat Cost: 1
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Set: Aquapolis
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Stage: Stage 1
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Weakness: Fighting
Aquapolis: No conditions in stock. |
$0.00 |
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Lanturn - 21/147 - Rare - Reverse Holo
Ability: Ion Coating - You may use this power once during each of your turns (before your attack). All Lightning Energy attached to your Active Pokmon becomes Water Energy for the rest of your turn. (This effect ends if your Active Pokmon retreats or is returned to your hand.) This power can't be used if Lanturn is affected by a Special Condition.
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Attack #1: CC Electric Tackle (20+) This attack does 20 damage plus 10 more damage for each Lightning Energy attached to Lanturn. Flip a coin. If tails, Lanturn does 10 damage to itself for each Lightning Energy attached to it.
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Attack #2:
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Attack #3:
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Card Number: 21/147
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Card Type: Lightning
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Condition:
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Edition: 1st
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Finish: Reverse Holo
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HP: 80
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Illustrator: Yuka Morii
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Manufacturer: Wizards of the Coast
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Name: Lanturn
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Preferred Distributor:
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Rarity: Rare
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Resistance:
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Retreat Cost: 1
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Set: Aquapolis
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Stage: Stage 1
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Weakness: Fighting
Aquapolis: No conditions in stock. |
$0.00 |
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Lanturn - H15/32 - Holo Rare
Ability: Ion Coating - You may use this power once during each of your turns (before your attack). All Lightning Energy attached to your Active Pokmon becomes Water Energy for the rest of your turn. (This effect ends if your Active Pokmon retreats or is returned to your hand.) This power can't be used if Lanturn is affected by a Special Condition.
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Attack #1: CC Electric Tackle (20+) This attack does 20 damage plus 10 more damage for each Lightning Energy attached to Lanturn. Flip a coin. If tails, Lanturn does 10 damage to itself for each Lightning Energy attached to it.
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Attack #2:
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Attack #3:
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Card Number: H15/32
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Card Type: Lightning
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Condition:
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Edition: 1st
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Finish: Holo
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HP: 80
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Illustrator: Yuka Morii
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Manufacturer: Wizards of the Coast
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Name: Lanturn
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Preferred Distributor:
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Rarity: Holo Rare
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Resistance:
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Retreat Cost: 1
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Set: Aquapolis
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Stage: Stage 1
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Weakness: Fighting
Aquapolis: No conditions in stock. |
$0.00 |
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Lickitung - 90/147 - Common
Ability:
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Attack #1: CC Long Tongue Choose 1 of your opponent's Pokmon in play. This attack does 10 damage to that Pokmon. Don't apply Weakness and Resistance.
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Attack #2: CCC Body Slam (20) Flip a coin. If heads, the Defending Pokmon is now Paralyzed.
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Attack #3:
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Card Number: 90/147
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Card Type: Colorless
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Condition:
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Edition: 1st
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Finish: Regular
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HP: 80
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Illustrator: Yuka Morii
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Manufacturer: Wizards of the Coast
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Name: Lickitung
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Preferred Distributor:
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Rarity: Common
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Resistance:
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Retreat Cost: 2
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Set: Aquapolis
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Stage: Basic
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Weakness: Fighting
Aquapolis: No conditions in stock. |
$0.00 |
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Lickitung - 90/147 - Common - Reverse Holo
Ability:
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Attack #1: CC Long Tongue Choose 1 of your opponent's Pokmon in play. This attack does 10 damage to that Pokmon. Don't apply Weakness and Resistance.
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Attack #2: CCC Body Slam (20) Flip a coin. If heads, the Defending Pokmon is now Paralyzed.
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Attack #3:
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Card Number: 90/147
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Card Type: Colorless
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Condition:
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Edition: 1st
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Finish: Reverse Holo
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HP: 80
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Illustrator: Yuka Morii
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Manufacturer: Wizards of the Coast
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Name: Lickitung
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Preferred Distributor:
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Rarity: Common
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Resistance:
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Retreat Cost: 2
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Set: Aquapolis
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Stage: Basic
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Weakness: Fighting
Aquapolis: No conditions in stock. |
$0.00 |
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Skiploom - 60/147 - Uncommon
Ability: Lightweight - You pay Colorless less to retreat Skiploom for each Grass Energy attached to it.
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Attack #1: C Break Powder (10+) Flip a coin. If heads, this attack does 10 damage plus 20 more damage. If tails, this attack does 10 damage and the Defending Pokmon is now Asleep.
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Attack #2:
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Attack #3:
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Card Number: 60/147
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Card Type: Grass
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Condition:
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Edition: 1st
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Finish: Regular
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HP: 60
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Illustrator: Yuka Morii
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Manufacturer: Wizards of the Coast
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Name: Skiploom
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Preferred Distributor:
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Rarity: Uncommon
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Resistance: Water
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Retreat Cost: 1
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Set: Aquapolis
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Stage: Stage 1
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Weakness: Fire
Aquapolis: No conditions in stock. |
$0.00 |
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Skiploom - 60/147 - Uncommon - Reverse Holo
Ability: Lightweight - You pay Colorless less to retreat Skiploom for each Grass Energy attached to it.
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Attack #1: C Break Powder (10+) Flip a coin. If heads, this attack does 10 damage plus 20 more damage. If tails, this attack does 10 damage and the Defending Pokmon is now Asleep.
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Attack #2:
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Attack #3:
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Card Number: 60/147
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Card Type: Grass
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Condition:
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Edition: 1st
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Finish: Reverse Holo
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HP: 60
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Illustrator: Yuka Morii
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Manufacturer: Wizards of the Coast
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Name: Skiploom
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Preferred Distributor:
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Rarity: Uncommon
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Resistance: Water
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Retreat Cost: 1
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Set: Aquapolis
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Stage: Stage 1
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Weakness: Fire
Aquapolis: No conditions in stock. |
$0.00 |
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